I’m getting a “WebGL is not supported by your browser” error message, even though your test page displays fine and I also see the scatter plot momentarily before the error message replaces it. It’s very frustrating as I’m recommending adoption of your library to my employer.
I’m using Chrome Version 80.0.3987.132 (Official Build) (64-bit).
I am seeing “WARN: webgl setup failed possibly due to enabling preserveDrawingBuffer config. The device may not be supported by is-mobile module! Inverting preserveDrawingBuffer option in second attempt to create webgl scene.” in the console, don’t know if that helps? And I occasionally notice the correct render for an instant before the warning message replaces it.
Here is a screenshot of the WebGL scatter plot that appears before being replaced by the error message. Very frustrating and this thread seems to be being ignored?