@PipInstallPython Its been working good so far! I started making some tweaks - mostly aesthetic. I think I put some issues on the repo. Do you have any suggestion on how to upgrade after the fact? I can look at the diffs and make those I guess?
Good Stuff! I’ve been on the road all day, finally had a chance to fully look into whatcha have. The Demos section was supper cool, really enjoyed the creativity on those projects, the game of life and Well Plate where really interesting. You cooking ![]()
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I’ll get that new dash docs boilerplate updated sometime this weekend, it shouldn’t be that difficult to integrate from what you have hosted, its just a toon generator in the libs folder that takes the llms.txt and compresses it. Its a useful addition as it cuts token costs down 20%-25% when using a /llms.toon vs the llms.txt while retaining 95% of the pages content. Should be one of the last updates I’ll make to the boilerplate, outside small bug fixes.
Speaking of bug fixes, noticed a bug with your navigation on mobile for me, not sure why but when i open the navigation on mobile and try and select something the navigation just closes and the page is never selected. I also wan’t able to scroll through the navigation on mobile.
Lastly, you should adjust your templates/index.html You’re app og thumbnail image seems to be broken and theirs a lot of SEO specific stuff you’d probably want to configure for your application
And for reference this is how my application renders when shared because it has the og configured in templates/index.html
Thanks I noticed the issue on mobile - I was going to try to investigate it. It is only when starting from the home page. But I’ve sort of noticed bugginess when the window is small on PC browser and the mobile menu is used - some similar issues with the links not directing to the pages.
I’m not sure whats the issue with the og thumbnail. I did put a picture in and updated the index.html, but its still stuck at src=“https://yourdomain.com/assets/og-image.png” on this forum website - maybe some caching issue? I get good results on Open Graph Validator and https://developers.facebook.com/tools/debug but fails on https://www.opengraph.xyz/.
At first I thought the Canvas nature of rendering the grid was going to be more challenging for styling etc. versus the control you have with CSS and being able to inspect/manipulate specific DOM elements. Interestingly, I actually feel like AI has been better at writing canvas than tinkering with CSS. I mostly wrote the games as a test of this to see what Canvas could potentially do.
Yeah, I hate .css bugs
.. Supper odd. Totally agree, ai is amazingly good at some aspects of development but lackluster in others. Its the equivalent to having a blind wizard working for you
The end of 2025 for me has been a year of trying to create a development architecture that allows accumulated growth. The most difficult problem we face for 2026 is the curation and implementation of project knowledge within a deployment workflow mostly ran by ai agents, and applications.
From Apis, databases to MCP servers im finding myself working less as a software developer but my full time job is more along the lines of a train cunductor, orchestrating a growning list of prompt requests, code and skills that are needed to diliver.
The markdown to render is a “Keep it simple” gem
, i considered an MCP server but raw /llm.txt file is much easier and closer to a base64 storage type that can be built into anything.
But, outside of all that. Dash as a framework acts as a glue for me, between seprate file types and relms. The game development, building the react to dash components are a great way to test the limitations and realize that dash isn’t isolated to a datascience tool but is indeed capable of much more, estpecially with the aid of our blind ai wizards and agents lol

