Completely excluding a trace from hover info/snapping

Hi @asm_34

Set hoverinfo='skip' in your Meshd trace definition. Depending on what surface is represented by Mesh3d, you can perform a trick, as I did for the sphere and 3d points in this image:

I increased with 0.05 the radius of the sphere on which the 3d points are plotted, to avoid getting obscured points.

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