Hey everyone,
I can’t figure out why adding a callback (with a dcc.Interval as input) reset the all layout to its initial state.
any one having face the same issue ?
import dash
import dash_core_components as dcc
import dash_html_components as html
from dash.dependencies import Input, Output
from dash.exceptions import PreventUpdate
app = dash.Dash(__name__)
server = app.server
app.layout = html.Div([
dcc.Dropdown(
options=[
{'label': 'choice 1', 'value': 'choice1'},
{'label': 'choice 2', 'value': 'choice2'}
],
style={'height': '40px',
'width': '280px'}
),
dcc.Interval(id='interval', interval=3 * 1000, n_intervals=0),
html.Button('run', id='button1'),
html.Div(id='yala_container')
])
@app.callback(Output('yala_container', 'children'),
[Input('button1', 'n_clicks'),
Input('interval', 'n_intervals')])
def call_launch_logs(n_clicks, n_intervals):
if n_clicks is None:
raise PreventUpdate
return html.Div('yala')
if __name__ == '__main__':
app.run_server(debug=True, port=8058)
and here is a record of what’s going on…
here are the version of my packages:
dash==0.37.0
dash-core-components==0.43.1
dash-html-components==0.13.5
dash-renderer==0.18.0
dash-table==3.4.0