Hello everyone, right now I am working on creating an interface that requires users to be able to interact with the nodes in a cytoscape in a way similar to buttons.
As the title describes, I am encountering an issue where the callback won’t trigger if you try clicking on the last-clicked node. For example let’s say I have 3 nodes: n1, n2, and n3.
If I click on n1, it will execute the behavior that is expected to occur for clicking on a node. But if I click it again directly after, it won’t work. However, if I click on n2 the behavior for n2 will work, but clicking on n2 again will make it not work. The only way to “refresh” a node is to click on another node, which is not the behavior I want.
I am not sure if this is a problem with my cytoscape or callback. If anyone can give some insight it would greatly be appreciated.
Here is the callback in question:
@callback(Output('cytoscape-tapNodeData-output', 'children'),
Input('cytoscape-flowchart', 'tapNodeData'))
def displayTapNodeData(data):
if data:
print( "You recently clicked the node: " + data['label'])
return data['label']