Is there a way to store an object within a
dcc.Store()? I have several serial devices that are hit/miss working with Dash, and only Dash. I need them to put data into a csv so the Dash graphs will update in real time. But I am having issues with them sometimes not connecting, or not staying connected keeping the object creation within my main
I think storing these somewhere else could fix this, but I am struggling with a number of errors when trying to return the serial objects in a callback.
If anyone has any other ideas on how to do this, I am open to hearing as long as I can perform methods on the objects when certain booleanswitches are toggled.