Hi,
I am trying to generate an animated heatmap, ideally 10 fps or more. The problem is that the heatmaps are around 1000x1000 pixels. I am currently using a dcc.Interval component and a go.Heatmap. I am updating the figure at every interval. Sadly, this is not fast enough for bigger heatmaps. What would be the best route for me to increase the animation speed of the heatmap?
Thanks!